The Figma Lab: Practice, Build, and Level Up
Buy now
Learn more
Discussions
Introduction
Overview
How to Actually Get Better at Figma
Navigating Figma
What is Figma & How to Get Started
Navigating your way around Figma
Installing Plugins
Best Practices + Foundational Skills
Layout & Spacing
Layers, Naming Conventions, and Best Practices
Components — Design Once, Use Everywhere
Documentation & Developer Handoff — Designing for Others
Prototyping — Bringing Your Designs to Life
Understanding Auto Layout (and When Not to Use It)
Libraries & Design Systems — Working Smarter, Not Harder
Constraints — Making Your Designs Responsive
Understanding Design Tokens
Coming Soon: Prototyping with Figma Make
Building Confidence
Improving Your Eye for Design — Seeing Like a Designer
Components Practice
Autolayout Practice
Prototyping 101
Prototyping 201 (optional)
Design Systems Practice
Layout Grid Practice
Challenges
Rules for Completion
🧱 Challenge 1 — “Same, but Different”
🎨 Challenge 2 — “Two Colours, Full Story”
📊 Challenge 3: “The Clutter Challenge” — Information Density Control
📱 Challenge 4: “Gesture Logic” — Designing Meaningful Motion
💬 Challenge 5: “Empathetic Error” — Emotional UX Design
💾 Challenge 6: “Tiny Screen, Big Clarity” — Designing for Constraints
🧠 Challenge 7: “Text-Only Interface” — Designing with Type
🔁 Challenge 8: “Rebuild from Memory” — Spatial Recall Exercise
Feedback Process
Resources & Considerations
How to Design with AI
Tips to Improve Faster
List of Resources
Design XP Workshop Recordings
Getting Help
Products
Course
Section
Lesson
Navigating your way around Figma
Navigating your way around Figma
The Figma Lab: Practice, Build, and Level Up
Buy now
Learn more
Discussions
Introduction
Overview
How to Actually Get Better at Figma
Navigating Figma
What is Figma & How to Get Started
Navigating your way around Figma
Installing Plugins
Best Practices + Foundational Skills
Layout & Spacing
Layers, Naming Conventions, and Best Practices
Components — Design Once, Use Everywhere
Documentation & Developer Handoff — Designing for Others
Prototyping — Bringing Your Designs to Life
Understanding Auto Layout (and When Not to Use It)
Libraries & Design Systems — Working Smarter, Not Harder
Constraints — Making Your Designs Responsive
Understanding Design Tokens
Coming Soon: Prototyping with Figma Make
Building Confidence
Improving Your Eye for Design — Seeing Like a Designer
Components Practice
Autolayout Practice
Prototyping 101
Prototyping 201 (optional)
Design Systems Practice
Layout Grid Practice
Challenges
Rules for Completion
🧱 Challenge 1 — “Same, but Different”
🎨 Challenge 2 — “Two Colours, Full Story”
📊 Challenge 3: “The Clutter Challenge” — Information Density Control
📱 Challenge 4: “Gesture Logic” — Designing Meaningful Motion
💬 Challenge 5: “Empathetic Error” — Emotional UX Design
💾 Challenge 6: “Tiny Screen, Big Clarity” — Designing for Constraints
🧠 Challenge 7: “Text-Only Interface” — Designing with Type
🔁 Challenge 8: “Rebuild from Memory” — Spatial Recall Exercise
Feedback Process
Resources & Considerations
How to Design with AI
Tips to Improve Faster
List of Resources
Design XP Workshop Recordings
Getting Help
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